Last time on Sonic Advance: Sonic constantly had deja vu of a loop. Tail's didn't.
This time on Sonic Advance: Knuckles and Amy give it a shot. Well, let's get started, shall we?
Recap:
Knuckles: Head on collision at the beginning; I did a couple of slick tricks, but still managed to get hit a lot as well. ew. Knuckles' wall climb ability proved useful throughout the level,
helping me get an extra life or 2, but stupid springs keep bouncing me back up. Then I seemed to get lost and seemed to be drunk as I was just wandering around aimlessly for a bit. But I found my way. After that, it's pretty much smooth sailing. Except for the same lizard near the end who always see
ms to get me.
Amy: Wow! I learned a lot of new tricks with her in this level. If you wack the springs with her hammer, she goes twice as high as everybody else. If you use her little skip, it gives her a speedboost to help you get up slopes. She's the highest jumper out of the four and I love her n
ow.
7:10 was a move I found awesome for taking out that lizard.
That's it for the stage that was super long. Thankfully Act II is the boss stage, which is considerably shorter than the intro stages.
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gold sonic33
i know it's super sonic but the name was unavailable