NOTE: Hey folks, I appreciate all your comments, and I'm shocked to say that it's really hard for me to reply to them all, so if you're after me to answer a question, please PM me and I'll try to get back to you.
NEW NOTE: To all who say the battle looks too much like a Star Wars fight, check out the "Twilight Jedi" video response...LMAO!!
ANSWER TO MOST ASKED QUESTION: I made all of this in a program called 3DS Max, and I studied Games Design at university to learn how to do it! ;-)
ANIMATION SYNOPSIS:
Using the Triforce of Power, the Demon King Ganondorf has manifested himself as a Sage and is using the Temple of Light to radiate his evil influence across the kingdom of Hyrule.
After reclaiming the Triforce of Courage and Wisdom from his ancestors, a destined Hero embarks on a journey to find th
e Blade of Evil's Bane and enter into combat with the Dark Sage...
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i swear, nintendo should buy dis concept from u and put it into their next game
i meen everything was perfect... the story, the animations and especially Link rocking that cloak
a sense of real-ness did you see that grass and those trees blowing in the wind? since when did any Zelda game have that kind of reality? imagine this with twilight princess graphics it would be perfect
give me one scene where it shows that much enviromental detail
and by that i mean, grass and trees blowing in the wind, birds chirping, clouds and water moving, a windy scene that's meant to be peaceful, and a bug's eye view of Link. i just played TP an hour ago, there's nothing in it that looks like that ~u lern2zelda knowlegde naab~
5 Stars
lern2 not change ur words
i was emphasizing on the grass and the trees but i was touching on the subject of environmental reality as a whole.
y would i just be complimentin one aspect of environmental realty and just leave all the others out?
lern2 read in between the lines and not just point out the areas that u think make you sound smart iight?