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Game Rules
Chess Challenge includes three variations of chess, which you can choose while negotiating with a potential opponent. Th
ese are Traditional Chess, Fischer Random Chess, and Red Square Chess. Chess Challenge includes three variations of chess. Its challenging, fun, and its free. Experience the thrill of chess competition with chess challenge from World Winner. Over twenty five thousand dollars won daily. Get your shar
e!
Traditional Chess
Each player has 16 pieces, one of which is a king. Players take turns moving their pieces. The intermediate goal is to advance your pieces into strategic positions, and to capture your opponent's pieces. The ultimate goal is to "checkmate" the opponent's king. A checkmate occurs
when a piece threatens to take the king on the next move (that is, the king is in "check"), and there is no legal move which gets the checked king out of check. Chess is played on an 8 by 8 grid of alternating black and white squares (or, at least "light" and "dark"). The two players occupy opposit
e sides of the board. The starting position of Traditional Chess is always the same: Each player has 16 pieces, but only 6 unique pieces:
Pawns - There are eight pawns. They are the smallest pieces on the board. They move forward (toward the opponent's side of the board) one space at a time. Howeve
r, if a pawn has not yet been moved, you have a choice of moving it one or two spaces forward.
Rooks (also known as Castles) - There are two of these pieces, which usually resemble a castle tower. They move forward, backward, or sideways an unlimited distance along an unobstructed row or column.
B
ishops - There are two of these pieces, which usually resemble a bishop's mitre. They move diagonally an unlimited distance along an obstructed diagonal. One bishop starts on a white square and one on a black square, and both will remain on that color square throughout the game (unless captured).
K
nights - There are two of these pieces, which usually resemble a horse's head. They make L-shaped moves, by moving to the opposite corner of a rectangle formed by any 2-by-3 set of squares. A knight is the only piece that does not require an unobstructed path; it can jump over an intervening piece o
f either color.
Queen - There is only one queen. It is the second tallest piece, and is usually portrayed with a ball-topped crown. It combines the moves of the rook and the bishop; that is, it can move in any direction an unlimited number of spaces, until hitting the edge of the board or an obstru
ction.
King - There is only one king. It is the tallest piece, and is usually portrayed with a crown topped by a cross. The king can move one piece in any direction. It cannot move into check; that is, it cannot move into a position where an opponent's piece can take it on the next turn.
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