This is a live-action performance from the annual Carnegie Mellon University Entertainment Technology Center's (http://www.etc.cmu.edu) Building Virtual Worlds Show. The performance is from December 6th, 2006, and students have TWO weeks to brainstorm, develop, and implement a virtual world, which in this case, was required of us to make an entertaining experience for a large audience.
The performance is given in McConomy Auditorium in Carnegie Mellon, via the technology of the Playmotion (http://www.playmotion.com). The playmotion is a motion sensor technology that receives data on the user's head and two hands.
Members of the team include:
Paul Capriolo (programmer), Paul
Capriolo.com
M.E. Chung (designer/props/fx), lizchung.com
Carlos Pineda (audio/stage/script), pinedsman.com
Jake Rheinfrank (artist), imagecubed.com
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What a classic!!!
Nintendo really should make virtual reality in the future.
Lol, they should make it better than the guys in the video did though.
1. Super Mario Bros. 2. Zelda 2: The Adventure of Link 3. Mega Man 2 4. Punch-Out! 5. Double Dragon 6. Final Fantasy 7. Duck Hunt After that, the games get REALLY retro!
othello,some tank game for the nes
batman,galaga
pacman,donkeykong
bomerman, digdug
track and field, pong!!!
I new all that and im 13